This was the beginning of learning just how much work goes into sound...it is immense and time consuming, and while the tools have become easier to use, the time it takes to tweak things to where they need to be is still LOOONG.
July 24th
Is the month flying by or what? I’ve laid in the music and am trying to lower it in certain parts and raise other pieces of the soundtrack. I’ve discovered that what I should have done is export the dialogue, the narration, and the M&E(music and effects) tracks separately from each scene.
So I went back and did it. Took a lot of time, exporting each, then laying them all back into the entire film. Luckily, I had kept all the sound elements separate in their tracks so it was easier than if I’d just dropped stuff in the timeline.
My buddy Rich Herard, who’s kind of a sound guru happened to come by my house(he needed help setting up a laptop), so I played him a bit of the movie I had tried to master.
He liked it, but he said “You gotta do something about the narration. It sounds flat.” Then he said something about pumping up the mids, taking out the highs, or maybe I got that backwards. I don’t know what the hell he’s talking about.
I have a nifty program installed on my hard drive called Cubase VST that I know nothing about. I figured one day I’d mess with it.
Well I boot that up and Rich starts playing with it, proclaiming it to be “the bomb”, and starts making my narration sound good. So now I gotta go through all my narration tracks, fix them with Cubase, export them again, reinsert them into the timeline. And it’s time-consuming.
Ugh. Just one more thing. I’m wondering whether anyone is going to realize how much went into Hunting Humans. I guess that’s what this diary is for.
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